/**
 * Author(s): xuming.Wong <xuming.Wong@gmail.com>
 */

#ifndef __CharacterCreateScene_H__
#define __CharacterCreateScene_H__

#include "SceneObject.h"

namespace PQClient
{
	class CharacterCreateScene
		: public SceneObject
	{
	public:
		CharacterCreateScene(Ogre::RenderWindow* win);

		/*Load the character select scene.
		*/
		void loadScene();
	};

}
#endif
